QUQualcomm
Systems Engineer - XR R&D
Bangalore ₹1-5 LPA Posted 26 May 2025
FULL TIME
Debugging
C++
Uvm
systemverilog
Python
Job Description
- Be part of a world-class XR team researching and developing mobile Augmented and Virtual Reality enabling technology
- Develop low latency, high quality rendering algorithms, and deploy them on mobile GPUs
- Understand and analyze XR algorithms and map them to standard constructs in graphics
- Develop custom graphics content for critical testing of algorithms, and benchmark and validate these algorithms
- Collaborate across functional boundaries in defining architecture, APIs, design and schedule
- See their design in action on industry-leading chips embedded in the next generation of AR and VR devices and adjacent markets
Critical Skills
- Strong understanding of fundamental concepts in graphics - perspective and orthographic geometry, coordinate axes transformations, image filtering, anti-aliasing, ray-tracing, etc.
- Well versed in graphics implementation and mapping algorithms to the GPU - knowledge of and experience developing various types of shaders
- C++ and Matlab/Python experience
- Experience implementing graphics shaders including compute shaders either in OpenGL/DirectX/Vulkan
- Good communication skills - writing and presentation
- 8+ years of industry experience if Bachelors, 6+ years of industry experience if Masters, or 3+ years after PhD
- The degree should be in Electrical Engineering, Information Systems, Computer Science, Computer Engineering or related field.
Preferred skills
- Experience in software development, incl. testing and debugging on XR devices, mobile platforms or other embedded systems
- Development of content on Unity, Unreal or similar platform
- Understanding of ML concepts applied to content rendering
Education Text
- Required: Bachelors or higher degree in Electrical Engineering, Information Systems, Computer Science, Computer Engineering or related field
Keywords
- Virtual reality, Augmented reality, computer graphics, multimedia, image processing, rendering
Minimum Qualifications:
- Bachelors degree in Engineering, Information Systems, Computer Science, or related field and 4+ years of Systems Engineering or related work experience.
- OR
- Masters degree in Engineering, Information Systems, Computer Science, or related field and 3+ years of Systems Engineering or related work experience.
- OR
- PhD in Engineering, Information Systems, Computer Science, or related field and 2+ years of Systems Engineering or related work experience.
