QU

Systems Engineer - XR R&D

Qualcomm
Bangalore1-5 LPA Posted 26 May 2025
FULL TIME
Debugging
C++
Uvm
systemverilog
Python

Job Description

  • Be part of a world-class XR team researching and developing mobile Augmented and Virtual Reality enabling technology
  • Develop low latency, high quality rendering algorithms, and deploy them on mobile GPUs
  • Understand and analyze XR algorithms and map them to standard constructs in graphics
  • Develop custom graphics content for critical testing of algorithms, and benchmark and validate these algorithms
  • Collaborate across functional boundaries in defining architecture, APIs, design and schedule
  • See their design in action on industry-leading chips embedded in the next generation of AR and VR devices and adjacent markets

Critical Skills

  • Strong understanding of fundamental concepts in graphics - perspective and orthographic geometry, coordinate axes transformations, image filtering, anti-aliasing, ray-tracing, etc.
  • Well versed in graphics implementation and mapping algorithms to the GPU - knowledge of and experience developing various types of shaders
  • C++ and Matlab/Python experience
  • Experience implementing graphics shaders including compute shaders either in OpenGL/DirectX/Vulkan
  • Good communication skills - writing and presentation
  • 8+ years of industry experience if Bachelors, 6+ years of industry experience if Masters, or 3+ years after PhD
  • The degree should be in Electrical Engineering, Information Systems, Computer Science, Computer Engineering or related field.

Preferred skills

  • Experience in software development, incl. testing and debugging on XR devices, mobile platforms or other embedded systems
  • Development of content on Unity, Unreal or similar platform
  • Understanding of ML concepts applied to content rendering

Education Text

  • Required: Bachelors or higher degree in Electrical Engineering, Information Systems, Computer Science, Computer Engineering or related field

Keywords

  • Virtual reality, Augmented reality, computer graphics, multimedia, image processing, rendering

Minimum Qualifications:

  • Bachelors degree in Engineering, Information Systems, Computer Science, or related field and 4+ years of Systems Engineering or related work experience.
  • OR
  • Masters degree in Engineering, Information Systems, Computer Science, or related field and 3+ years of Systems Engineering or related work experience.
  • OR
  • PhD in Engineering, Information Systems, Computer Science, or related field and 2+ years of Systems Engineering or related work experience.
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